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Ekho: Synchronizing cloud gaming media across multiple endpoints.

Pouya HamadanianDoug GallatinMohammad AlizadehKrishna Chintalapudi
Published in: SIGCOMM (2023)
Keyphrases
  • endpoints
  • line segments
  • multimedia
  • medial axis
  • computer games
  • data sets
  • e learning
  • minimal cost
  • minimal paths