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Interactive game-based rehabilitation using the Microsoft Kinect.
Belinda Lange
Sebastian Koenig
Eric McConnell
Chien-Yen Chang
Rick Juang
Evan A. Suma
Mark T. Bolas
Albert A. Rizzo
Published in:
VR (2012)
Keyphrases
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shape descriptors
microsoft kinect
virtual reality
depth information
depth cameras
computer graphics
human body
depth data
object detection
human computer interaction
motion capture
home environments
computer vision
virtual environment