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Intermedial Pleasures: The Enjoyment of Digital Games in the Context of Home Media Use.
Aphra Kerr
Pat Brereton
Roddy Flynn
Julian Kücklich
Published in:
DiGRA Conference (2005)
Keyphrases
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digital games
learning contexts
multimedia
serious games
digital media
game based learning
context aware
databases
virtual world
software engineering
statistically significant
video games
educational games
game play
gender differences