A Mixed-Reality System for Broadcasting Sports Video to Mobile Devices.
Jungong HanDirk FarinPeter H. N. de WithPublished in: IEEE Multim. (2011)
Keyphrases
- mixed reality
- sports video
- mobile devices
- augmented reality
- event detection
- video analysis
- distance learning
- mobile learning
- context aware
- video content
- virtual world
- video processing
- video streams
- audio visual
- intelligent environments
- learning activities
- visual content
- mid level
- video clips
- video shots
- visual features
- machine learning
- semantic content
- three dimensional
- object recognition
- virtual humans
- artificial intelligence
- semantic search
- semantic concepts
- image sequences
- signal processing