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Simulating Déjà Vu: What happens to game performance when controlling for situational features?

Duncan J. R. JacksonSahangsoon KimChoonwoo LeeYoungJun ChoiJihee Song
Published in: Comput. Hum. Behav. (2016)
Keyphrases
  • feature vectors
  • object recognition
  • prior knowledge
  • false positives
  • game playing
  • cooperative
  • image features
  • benchmark datasets
  • search engine
  • image sequences
  • support vector
  • co occurrence
  • feature values