Navigating and interacting indoors with a mobile learning game.
Gerhard SchwabeChristoph GöthPublished in: WMTE (2005)
Keyphrases
- mobile learning
- learning games
- game based learning
- mobile games
- mobile devices
- learning experience
- mobile phone
- m learning
- learning activities
- higher education
- language learning
- e learning
- wifi
- learning technologies
- learning tools
- mobile technologies
- video games
- ubiquitous learning
- mobile learning environment
- university students
- situated learning
- computer games
- handheld devices
- context aware mobile learning
- game play
- game design
- learning content
- game playing
- virtual world
- learning in higher education
- smart phones
- digital games
- emerging technologies
- educational games
- serious games
- learning processes
- online learning
- learning objects
- machine learning