The Case for Usable AI: What Industry Professionals Make of Academic AI in Video Games.
Johannes PfauJan David SmeddinckRainer MalakaPublished in: CHI PLAY (Companion) (2020)
Keyphrases
- video games
- artificial intelligence
- commercial games
- ai systems
- game developers
- machine learning
- expert systems
- knowledge representation
- case based reasoning
- academic community
- information technology
- information systems
- intelligent systems
- educational games
- academic researchers
- virtual environment
- computer games
- case study
- learning tools
- game play