Interaction design patterns for multi-touch tabletop collaborative games.
Wooi-Boon GohWei ShouJacquelyn TanG. T. Jackson LumPublished in: CHI Extended Abstracts (2012)
Keyphrases
- multi touch
- design patterns
- multi user
- learning games
- single user
- object oriented
- software engineering
- social learning
- digital signage
- object oriented software
- hardware and software
- augmented reality
- design principles
- virtual environment
- software architecture
- software systems
- virtual world
- information systems
- multi channel
- game design
- multiple users
- user interface
- educational games
- learning objects
- process model
- low cost