Using coevolution to understand and validate game balance in continuous games.
Ryan E. LeighJustin SchonfeldSushil J. LouisPublished in: GECCO (2008)
Keyphrases
- game playing
- video games
- game play
- computer games
- game theory
- nash equilibria
- nash equilibrium
- game design
- game theoretic
- imperfect information
- perfect information
- game development
- multi player
- game tree
- educational games
- game players
- online game
- pure nash equilibria
- game based learning
- extensive form games
- learning games
- games played
- game tree search
- human computation
- board game
- serious games
- monte carlo tree search
- solution concepts
- opponent modeling
- game programming
- general game playing
- coalitional games
- cooperative game
- digital games
- human players
- adventure game
- two player games
- table tennis
- idea generation
- winning strategy
- game mechanics
- simulation game
- game engine
- repeated games
- computer poker
- fictitious play
- minority game
- mobile games
- boolean games
- games based learning
- incomplete information
- monte carlo
- leader follower
- game ai
- game based learning environment
- pure strategy
- optimal strategy
- learning environment