Dead Fun: Uncomfortable Interactions in a Virtual Reality Game for Coffins.
James BrownKathrin Maria GerlingPatrick DickinsonBen KirmanPublished in: CHI PLAY (2015)
Keyphrases
- virtual reality
- computer games
- virtual world
- virtual environment
- virtual space
- augmented reality
- game playing
- three dimensional
- computer graphics
- game theory
- interactive virtual
- game play
- video games
- serious games
- photorealistic
- virtual museum
- game design
- virtual humans
- collaborative virtual environments
- virtual reality technology
- virtual reality environments
- visual data mining
- real time
- machine learning
- computer animation
- force feedback
- mixed reality
- privacy preserving
- multi sensory
- image sequences