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Semi-Explicit Solutions to some Non-Linear Non-Quadratic Mean-Field-Type Games: A Direct Method.
Julian Barreiro-Gomez
Tyrone E. Duncan
Bozenna Pasik-Duncan
Hamidou Tembine
Published in:
CoRR (2018)
Keyphrases
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optimal solution
pairwise
computer games
video games
computational complexity
evolutionary algorithm
markov random field
game theory
solution space
benchmark problems
solution quality
belief networks
game development