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Don't play me: EVE Online, new players and rhetoric.

Christopher A. Paul
Published in: FDG (2011)
Keyphrases
  • online game
  • multi player
  • online learning
  • real time
  • game playing
  • imperfect information
  • cross cultural
  • game players
  • multi agent
  • game theory
  • computer games
  • educational games
  • game play