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Constant Price of Anarchy in Network-Creation Games via Public-Service Advertising.

Erik D. DemaineMorteza Zadimoghaddam
Published in: Internet Math. (2012)
Keyphrases
  • public services
  • wireless sensor networks
  • e government
  • network structure
  • cooperative game
  • complex networks
  • databases
  • cost effective
  • key features
  • game theory
  • computer games
  • service delivery