Physical responses (arousal) to audio in games.
Raymond UsherPaul RobertsonRobin J. S. SloanPublished in: Comput. Games J. (2013)
Keyphrases
- multimedia
- game theory
- emotion recognition
- game design
- audio signals
- visual information
- signal processing
- computer games
- real world
- audio video
- perfect information
- game based learning
- digital video
- audio visual
- online game
- educational games
- nash equilibria
- cross modal
- imperfect information
- multi modal
- board game
- cooperative
- monte carlo tree search
- data sets
- weighted majority
- audio recordings
- pure nash equilibria