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Bingocize® 3.0: a game based platform for promoting wellness in older adults.

K. Jason CrandallMatthew ShakeGuangming Xing
Published in: BCB (2015)
Keyphrases
  • older adults
  • smart home
  • web accessibility
  • computer literacy
  • learning tools
  • assistive technology
  • mobile learning
  • ambient assisted living
  • web services
  • learning systems
  • activity recognition