Natural walking speed prediction in Virtual Reality while using target selection-based locomotion.
Nilotpal BiswasDebangshu BanerjeeSamit BhattacharyaPublished in: VRST (2021)
Keyphrases
- virtual reality
- walking speed
- virtual environment
- computer graphics
- augmented reality
- virtual world
- virtual humans
- computer animation
- interactive virtual
- three dimensional
- virtual reality technology
- gait recognition
- visual data mining
- degrees of freedom
- force feedback
- limit cycle
- virtual training
- human computer interaction
- object detection
- multi sensory
- d objects