Accommodating performance limitations in distributed virtual reality systems.
J. Robert EnsorGianpaolo U. CarraroJohn T. EdmarkPublished in: Comput. Commun. (2000)
Keyphrases
- virtual reality
- virtual environment
- distributed systems
- computer graphics
- augmented reality
- virtual world
- computer animation
- virtual reality environments
- virtual museum
- three dimensional
- computer vision
- single point of failure
- image processing
- virtual reality technology
- machine learning
- tangible user interface
- multi view
- knowledge discovery
- multi agent
- cultural heritage
- multi user
- virtual humans
- virtual space
- image sequences