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Evaluating real-time strategy game states using convolutional neural networks.
Marius Stanescu
Nicolas A. Barriga
Andy Hess
Michael Buro
Published in:
CIG (2016)
Keyphrases
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convolutional neural networks
real time strategy games
convolutional network
multi agent
case based planning
learning algorithm
face recognition
cooperative
image registration
logic programs
imperfect information