High-quality networked terrain rendering from compressed bitstreams.
Fabio BettioEnrico GobbettiFabio MartonGiovanni PintorePublished in: Web3D (2007)
Keyphrases
- high quality
- compressed domain
- terrain modeling
- high fidelity
- real time rendering
- low quality
- ground truth
- bitstream
- image quality
- three dimensional
- higher quality
- multimedia
- fine grain
- data structure
- computer graphics
- high resolution
- highly accurate
- data compression
- real time
- super resolution
- compressed video
- texture mapping
- rough terrain
- video quality
- motion estimation
- multiresolution
- depth map
- volume rendering
- pattern matching
- mobile robot