A fast no-rejection algorithm for the Category Game.
Francesca TriaAnimesh MukherjeeAndrea BaronchelliAndrea PuglisiVittorio LoretoPublished in: J. Comput. Sci. (2011)
Keyphrases
- learning algorithm
- times faster
- optimization algorithm
- high accuracy
- selection algorithm
- detection algorithm
- k means
- objective function
- preprocessing
- neural network
- computational complexity
- computational cost
- dynamic programming
- significant improvement
- experimental evaluation
- np hard
- expectation maximization
- theoretical analysis
- classification algorithm
- convergence rate
- recognition algorithm
- search space
- object detection
- markov random field
- optimal solution
- bayesian networks