Energy-precision tradeoffs in mobile Graphics Processing Units.
Jeff PoolAnselmo LastraMontek SinghPublished in: ICCD (2008)
Keyphrases
- graphics processing units
- general purpose
- gpu implementation
- energy consumption
- parallel implementation
- mobile devices
- graphics hardware
- parallel computation
- processing units
- parallel processing
- floating point
- real time
- high performance computing
- parallel computing
- graphics processors
- computing systems
- efficient implementation
- compute unified device architecture
- cpu implementation
- energy efficiency
- fine grained
- context aware
- web applications
- information systems