Virtual Reality for Maritime Archaeology in 2.5D: A Virtual Dive on a Flute Wreck of 1659 in Iceland.
John K. McCarthyKevin MartinPublished in: IV (2) (2019)
Keyphrases
- virtual reality
- virtual environment
- virtual reality technology
- virtual world
- augmented reality
- computer graphics
- virtual museum
- virtual humans
- three dimensional
- virtual space
- multi sensory
- computer animation
- photorealistic
- interactive virtual
- collaborative virtual environments
- force feedback
- digital museum
- image processing