Deciding Maxmin Reachability in Half-Blind Stochastic Games.
Edon KelmendiHugo GimbertPublished in: SAGT (2016)
Keyphrases
- stochastic games
- nash equilibria
- games with incomplete information
- state space
- markov decision processes
- nash equilibrium
- reinforcement learning algorithms
- multiagent reinforcement learning
- multi agent
- learning automata
- average reward
- robust optimization
- repeated games
- decision theory
- game theoretic
- incomplete information
- imperfect information
- markov chain
- dynamic programming
- optimal solution