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Octree-based animated geometry compression.
Jinghua Zhang
Charles B. Owen
Published in:
Comput. Graph. (2007)
Keyphrases
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three dimensional
three dimensional objects
data compression
compression algorithm
image compression
quadtree
compression ratio
data structure
compression scheme
lossy compression
hierarchical representation
video coding
point cloud
feature vectors
lossless compression
database
compression rate
fractal compression