A 3D Authoring Method by Editing Real World Scene.
Jiaqing LinHiroaki NishinoTsuneo KagawaPublished in: CISIS (2014)
Keyphrases
- real world
- cost function
- synthetic data
- detection method
- high accuracy
- computational complexity
- depth images
- support vector machine
- computational cost
- significant improvement
- pairwise
- similarity measure
- three dimensional
- case study
- data mining
- dynamic programming
- preprocessing
- learning objects
- segmentation method
- d scene
- multiple objects
- data sets