Investigating Generation Z' Intention to Use Learners' Generated Content for Learning Activity: A Theory of Planned Behavior Approach.
Satria Fadil PersadaJeremy IvanovskiBobby Ardiansyah MirajaReny NadlifatinIlma MufidahJacky ChinA. A. N. Perwira RediPublished in: iJET (2020)
Keyphrases
- learning activities
- learning content
- theory of planned behavior
- learning environment
- learning processes
- mobile learning
- learning process
- learning scenarios
- learning objects
- e learning
- mobile devices
- learning companion
- attitudes toward
- technology acceptance model
- perceived usefulness
- knowledge awareness
- online course
- game based learning environment
- user experience
- learning resources
- social networks
- mobile technologies
- instructional strategies
- learning spaces
- inquiry based learning