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Interesting, but not Necessarily Effective: Testing a Serious Game with Socially Disadvantaged Children.

Christoph KlimmtSemhar Ogbazion
Published in: GALA (2015)
Keyphrases
  • serious games
  • multi agent
  • video games
  • school children
  • machine learning
  • artificial intelligence
  • search algorithm
  • computer games
  • learning scenarios
  • pilot study
  • game engine