NieR: Normal-Based Lighting Scene Rendering.
Hongsheng WangYang WangYalan LiuFayuan HuShengyu ZhangFei WuFeng LinPublished in: CoRR (2024)
Keyphrases
- global illumination
- d scene
- ambient occlusion
- light transport
- image based rendering
- computer graphics
- ray tracing
- rendered images
- image rendering
- image based lighting
- image generation
- view dependent
- lighting direction
- photorealistic
- scene geometry
- image based modeling
- moving objects
- cast shadows
- image sequences
- high quality
- spatially varying
- texture mapping
- geometric models
- scene structure
- real time
- three dimensional
- video sequences
- single image
- shape from shading
- real scenes
- high fidelity
- multiple images
- virtual view
- depth information
- complex scenes
- lighting conditions
- vision system
- input image
- ambient light
- viewpoint
- photorealistic rendering
- real world objects