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HCSM: A Framework for Behavior and Scenario in Virtual Environments.
James F. Cremer
Joseph K. Kearney
Yiannis E. Papelis
Published in:
ACM Trans. Model. Comput. Simul. (1995)
Keyphrases
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virtual environment
virtual world
virtual reality
computer graphics
virtual agents
real time
real world
design process
eye tracking
learning processes
multi party
simulation environment
collision detection
interaction model
synthetic characters