Login / Signup
Balancing multiplayer first-person shooter games using aiming assistance.
Rodrigo Vicencio-Moreira
Regan L. Mandryk
Carl Gutwin
Published in:
GEM (2014)
Keyphrases
</>
computer games
video games
game play
educational games
online game
serious games
game design
role playing game
game playing
game development
learning experience
game based learning
imperfect information
digital games
mobile games
multi agent systems
neural network