Supporting augmented reality based children's play with pro-cam robot: three user perspectives.
Jong-gil AhnGerard J. KimHyemin YeonEunja HyunKyoung ChoiPublished in: VRCAI (2013)
Keyphrases
- augmented reality
- real environment
- user interface
- virtual objects
- mixed reality
- human computer interaction
- virtual reality
- markerless
- multi user
- real scenes
- computer generated images
- mobile robot
- tangible user interface
- learning games
- input device
- head mounted display
- end users
- fiducial markers
- real objects
- user experience
- mobile devices