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An Active Self-Optimizing Multiplayer Gaming Architecture.
Venkatraman Ramakrishna
Max Robinson
Kevin Eustice
Peter L. Reiher
Published in:
Active Middleware Services (2003)
Keyphrases
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computer games
educational games
game play
management system
autonomic computing
serious games
mobile games
neural network
role playing game
real time
video games
game design
design considerations
architectural design