Improving Academic Performance and Motivation in Engineering Education with Augmented Reality.
Jorge Martín-GutiérrezManuel ConteroPublished in: HCI (23) (2011)
Keyphrases
- augmented reality
- engineering education
- learning tools
- engineering design
- mixed reality
- virtual objects
- virtual reality
- human computer interaction
- real scenes
- real environment
- e learning
- head mounted display
- camera tracking
- user interface
- live video
- teaching methods
- educational technology
- three dimensional
- computer vision
- tangible interaction
- computer generated imagery