Serious Games as a Means for Scientific Knowledge Transfer - A Case From Engineering Management Education.
Tobias MettlerRoberto PintoPublished in: IEEE Trans. Engineering Management (2015)
Keyphrases
- serious games
- knowledge transfer
- virtual environment
- knowledge sharing
- video games
- educational games
- design principles
- artificial intelligence
- educational tools
- game design
- learning scenarios
- game play
- intelligent tutoring
- computer games
- transfer learning
- learning processes
- communication skills
- software engineering
- decision making
- databases
- learning tasks
- knowledge management
- mutual adaptation
- information systems
- e learning
- machine learning
- data mining
- real world