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Architectural Caustics - Controlling Light with Geometry.
Thomas Kiser
Michael Eigensatz
Minh Man Nguyen
Philippe Bompas
Mark Pauly
Published in:
AAG (2012)
Keyphrases
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photorealistic rendering
three dimensional
photorealistic
high level
geometric constraints
imaging systems
architectural design
software architecture
single viewpoint
image processing
markov chain
virtual reality
euclidean geometry