Augmented feedback modes during functional grasp training with an intelligent glove and virtual reality for persons with traumatic brain injury.
Mingxiao LiuSamuel WilderSean SanfordMichael GlassenSophie DewilSoha SalehRaviraj NatarajPublished in: Frontiers Robotics AI (2023)
Keyphrases
- virtual reality
- virtual training
- virtual environment
- traumatic brain injury
- computer graphics
- augmented reality
- three dimensional
- virtual world
- virtual humans
- interactive virtual
- virtual reality technology
- tangible user interface
- knowledge discovery
- virtual museum
- visual feedback
- multi sensory
- vital signs
- collaborative virtual environments
- computer vision
- image segmentation