A Digital Wooden Tabletop Maze for Estimation of Cognitive Capabilities in Children.
Seethu M. ChristopherCorrie C. UrlingsHenri van den BongarthKarien M. CoppensPetra P. M. HurksLex BorghansRico MöckelPublished in: ICSR (2019)
Keyphrases
- tangible user interface
- cognitive abilities
- cognitive processes
- pilot study
- estimation algorithm
- artificial intelligence
- information processing
- computational model
- virtual reality
- augmented reality
- computer games
- mental models
- accurate estimation
- individual differences
- educational software
- technical systems
- school children
- decision making