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Adversarial Geometry and Lighting using a Differentiable Renderer.
Hsueh-Ti Derek Liu
Michael Tao
Chun-Liang Li
Derek Nowrouzezahrai
Alec Jacobson
Published in:
CoRR (2018)
Keyphrases
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viewpoint
three dimensional
realistic rendering
multi agent
objective function
lighting conditions
loss function
illumination conditions
geometric constraints
geometric structure