Login / Signup
Investigating the use of Different Visual Cues to Improve Social Presence within a 360 Mixed Reality Remote Collaboration.
Theophilus Teo
Gun A. Lee
Mark Billinghurst
Matt Adcock
Published in:
VRCAI (2019)
Keyphrases
</>
visual cues
mixed reality
augmented reality
low level
visual information
distance learning
social presence
virtual world
real environment
metadata
learning activities
computer mediated