Investigating Control of Virtual Reality Snowboarding Simulator Using a Wii FiT Board.
Rhiannon WoodFernando LoizidesThomas P. HartleyAdam WorralloPublished in: INTERACT (4) (2017)
Keyphrases
- virtual reality
- virtual environment
- augmented reality
- three dimensional
- computer graphics
- virtual humans
- force feedback
- computer animation
- virtual world
- control system
- interactive virtual
- photorealistic
- virtual reality technology
- multi sensory
- tangible user interface
- virtual training
- virtual laboratory
- pattern recognition
- digital museum
- cultural heritage