An idempotent algorithm for a class of network-disruption games.
William M. McEneaneyAmit PandeyPublished in: Kybernetika (2016)
Keyphrases
- detection algorithm
- preprocessing
- learning algorithm
- significant improvement
- worst case
- dynamic programming
- computational complexity
- optimal solution
- similarity measure
- times faster
- optimization algorithm
- search space
- space complexity
- recognition algorithm
- network structure
- input data
- simulated annealing
- high accuracy
- clustering algorithm
- neural network
- supply chain
- convergence rate
- computational cost
- wireless sensor networks
- spanning tree
- weighted majority
- cooperative game