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Precise and realistic grasping and manipulation in Virtual Reality without force feedback.
Thibauld Delrieu
Vincent Weistroffer
Jean-Pierre Gazeau
Published in:
VR (2020)
Keyphrases
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virtual reality
force feedback
haptic feedback
virtual environment
computer graphics
augmented reality
three dimensional
virtual space
virtual world
virtual humans
haptic device
virtual reality technology
vision system
computer vision
mathematical model
virtual training