Digitize Your Body and Action in 3-D at Over 10 FPS: Real Time Dense Voxel Reconstruction and Marker-less Motion Tracking via GPU Acceleration.
Jian SongYatao BianJunchi YanXu ZhaoYuncai LiuPublished in: CoRR (2013)
Keyphrases
- markerless
- motion tracking
- real time
- body parts
- human body
- shape from silhouette
- three dimensional
- motion analysis
- degrees of freedom
- human motion
- pose estimation
- visual hull
- motion capture
- augmented reality
- image reconstruction
- multi camera
- action recognition
- particle filtering
- multiple cameras
- multi view
- point correspondences
- spatio temporal
- image sequences