Immersive Professional Gaming in the Higher Educational Establishments in Montenegro and Ukraine.
Snezana ScepanovicNatalia RzhevskayaPublished in: MECO (2019)
Keyphrases
- virtual environment
- educational games
- role play
- game based learning
- serious games
- learning environment
- virtual world
- virtual reality
- video games
- digital games
- e learning
- game players
- virtual learning environments
- computer games
- formal education
- mobile games
- web based learning
- neural network
- virtual space
- multimedia
- user interface
- metadata
- mixed reality
- emerging technologies
- learning analytics
- technology enhanced learning
- human computer interaction
- game design
- educational technology
- learning experience
- learning community