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Detection of MMORPG Misconducts Based on Action Frequencies, Types and Time-Intervals.
Ruck Thawonmas
Yoshitaka Kashifuji
Published in:
DMIN (2010)
Keyphrases
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change detection
automatic detection
object detection
multi agent
human actions
detection accuracy
neural network
real world
detection algorithm
detection method
false positives
event detection
detection rate
false alarms
detection scheme