Facial expression animation through action units transfer in latent space.
Yachun FanFeng TianXiaohui TanHousen ChengPublished in: Comput. Animat. Virtual Worlds (2020)
Keyphrases
- facial expressions
- action units
- facial animation
- facial actions
- transfer learning
- facial expression recognition
- facial features
- latent variables
- human faces
- video sequences
- human activities
- face recognition
- facial images
- middle level
- image sequences
- face images
- dimensionality reduction
- computer graphics
- motion capture
- user interface
- lighting conditions
- face model
- training data