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From Objective to Subjective Difficulty Evaluation in Video Games.
Thomas Constant
Guillaume Levieux
Axel Buendia
Stéphane Natkin
Published in:
INTERACT (2) (2017)
Keyphrases
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video games
subjective evaluation
learning experience
subjective assessment
game play
computer games
game design
objective measures
quality metrics
game playing
commercial games
reinforcement learning
cooperative
game development