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Construction of Barrier in a Three-Player Pursuit-Evasion Game.

Xinxing LiZhihong PengWenzhong ZhaJie Chen
Published in: Unmanned Syst. (2016)
Keyphrases
  • pursuit evasion
  • game play
  • construction process
  • multi agent
  • search algorithm
  • game design
  • imperfect information
  • board game