The Effects of Educational Multimedia for Scientific Signs in the Holy Quran in Improving the Creative Thinking Skills for Deaf Children.
Sumaya AbusalehEman AbdelfattahZain AlabadiAhmad ShariehPublished in: SCSS (2009)
Keyphrases
- thinking skills
- multimedia
- educational games
- cognitive tools
- video games
- hearing impaired
- interactive multimedia
- e learning
- educational software
- computer games
- science education
- learning environment
- information systems
- middle school
- primary school
- learning tools
- distance education
- computer technology
- collaborative learning
- pilot study
- instructional design
- sign language
- metadata