Virtual Environments for Therapeutic Rehabilitation.
Raquel Ellem Marcelino de OliveiraCarina da Cruz TeixeiraJauvane Cavalcante de OliveiraPublished in: SVR (2020)
Keyphrases
- virtual environment
- virtual reality
- multi user
- computer graphics
- physical environment
- virtual world
- collision detection
- augmented reality
- learning processes
- serious games
- human computer interaction
- virtual characters
- virtual space
- virtual objects
- real world
- synthetic characters
- virtual training
- virtual humans
- image processing